Ultimate Z ----
Posts : 858 Join date : 2010-07-02 Age : 34 Location : United States, Missouri
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| Subject: 3rd Training Rules and Set - up Sat Jul 10, 2010 11:03 pm | |
| Training
Training is the number one thing in all RPG it seems. In order to be the best you have to work hard at doing it. So that you can come out to the top in your battles. Then be known as a great Shinobi.
RULE: EVERYTHING CAN ONLY BE TRAINED ONCE PER DAY! (That Includes Kekkei Genkai) RULE: Jutsus Count as 1 Training ( i.e. 1 Jutsu = -1 Training) Rule: You cannot go beyond 100% of anything.
Training points? What’s that? Good question and that's why I'm here to explain it. Training points or TP as it's called for short. Are something you earn if you go over the amount of Words for something. These can be traded in to give you certain increases to stats. Or help purchase certain items in the TPT Shop as it's called. These have no limit what so ever. If you hit over all 8 trainings a day then anything you do after that goes towards the TP(RP WISE). This is also helps with getting money easier as well in some cases. Converter: 13 Words = 1 TP
System & Training Point Trade
- The System - We've been using a lot of systems most people would know we used a system known as Line System. Well we're moving back to Word Count System. Which would be a lot easier on this site. If anything if you're able to hit over the word count requirement then you'll get TP which will be useful in the long run.
*New* Group Trainings - Group trainings allow you to improve your friendships among members or allow you to become even greater rivals. This helps in more areas then one. The system is set up so you can train only 2 times a day with this. This does count towards you're 8 Solo Trainings a day. Group Training gains are easy to base off of so good luck. You must keep training and have a few posts with breaks in it. If it's all talk and no training then you'll only get the gains of 10 to 30 posts. The gains are based upon YOUR total posts. Not the groups, good luck everyone.
Group Training 1 to 29 Posts: Gains x 1.2 30 to 59 Posts: Gains x 1.3 60 to 89 Posts: Gains x 1.4
[Note: When an item increase Stats it only means Str, Def, and Spd. Everything else is excluded unless said other wise.]
------------------------------- Health Health: determines how much damage you can take before you eventually gives out
Cap: Health increases by Stamina Ex. (Stamina gain 106 / 6 = Health increases by 18.) --------------------------------
Chakra | Stamina Chakra: The Basic energy of the shinobi world with this your able to perform your jutsus in battle. The more you have the more jutsus you can use during battle. To determine the level of control you have over chakra take the Max level of chakra and divided it by 50. Ex (Max Chakra = 100 / 50 = 2% control.)
Stamina: This shows how well and how control you are of your body before you tire it out causing pain to travel from your muscles. Thus you'll learn to control your physical powers. Taking the number of Stamina and dividing it by 50 equals your control. IE.
Cap: 50TP = 125 into Both or 250 into One Words to Train:: 125 / 250 125 Reward = 1 Training = Into Either/or Stat 250 Reward = 2 Trainings = Into 1 Stats -------------------------------
Stats *You can only train two categories of these per day.* Strength - (This helps determine the Wielding Control you have over weapons,* Ex. Str 100 / 8 = 12.5 ( Wielding Control 13%) * Defense - (This will help determine how much damage you are resistances to by Ad-normal status (Poison), *Ex. Def 100 / 12 =( Resist. Damage -8% dmg) Speed - (This helps determines how much your evading results increase by Reaction. *Ex. Spd 100 / 14 =(Reaction Control 7%) < Must Round>*
Cap: 20 TP = 10 Split Stats Words to Train: 25 / 60 125 Words = 1 Training = 10 Stats to one Category 300 Words = 2 Training = 10 Stats to two Categories -------------------------------
Percentage Abilities [Cap is 1 Percentage Ups Per Day {80TP = 10% , 40 TP = 5%}
Martial/Taijutsu - How many Taijutsu moves/actions (and Kicks and Punches) that can be used in battles. (This includes taijutsus).
Hand seals - This helps depends on how many Jutsus can be used.
Words to Train: 200/400 400 Words = 1 Training = 10% to Ability 200 Words = 1/2 Training = 5% to Ability --------------------------------
Bijuu & Bloodline These levels are completely different then Ability Levels. These help with some bloodline clans. Then the Jinchuuriki for control over their bijuu. The only problem is you cannot convert any TP into these levels for any reason.
Cap: 750 Words Words to Train: 750 Words 750 Words = 1 Training = Depends on Gauge (6%) --------------------------------
Jutsus This is how a shinobi learns to fight if anything. Their are several kinds of jutsus. Check the Jutsu site to see how much you are willing to learn.
Cap: N/A 1 Jutsu = 1 Training --------------------------------
Special Abilities - (Cannot trade TP for it.) These abilities help do certain things their is only one at the moment though and it's called Sync. These help with certain jutsus if anything for you and animal to perform together if in the Inuzuka Clan. Now with other shinobis
Sync - This helps users to be able to Sync w/ Pets, RP Members and NPC. Try it out the system is pretty easy to understand.
Cap for Pet Partners: 300 Words Cap for NPC Partner: 350 Words Cap for RP Partners: 475 Words
300, 350, 475 Training words = 10% [Sync Page for Partner Details] ---------------------------------
Training Point Trade - TPT This is for TPT this allows you to trade in the TP into whatever you want really if anything you can buy some neat stuff with it that's going to be coming with the new system. It's called the TPT Store. This helps in purchasing items that may seem rare or unique side from the quests. But they need a high amount of TP to do it.
You can also trade in TP for Ryou if you like the sound of that. All you have to do is ask a staff member to convert a fixed amount of TP into Ryou. And their you go the TP you traded in is now Ryou for you. 5 TP = 1 Ryou ---------------------------------------------------------------------------------------
Multi Shadow Clone Training (MSCT) Multi Shadow Clone Training (MSCT) This system is a lot different then you think I decided to try something new for the site instead of using the SS Grading System. Because this site is using some of SS Systems and i think its time we used our own. This system was thought up by me so give me some credit at least. Now the only thing different about this system is the fact that you need Kage Bunshin No Jutsu (Tajuu Kage Bunshin Counts) to use this system. So bare with me ok, It is said that using Kage Bunshin no jutsu speeds up trainings that take 1 year to maybe 4 weeks depending on how many clones are used. Also it gives back information to the user that used the clone by releasing the jutsu. So this chart is going to help you out. For the training of learning the move and if you like it then tell me if not then I’ll work on it a bit more. I/N = Important Note
*Note 1: Using this method uses a lot of chakra for the user. So make the training as realistic as possible if you can. If you think something is wrong with your training talk it over with a staff member to look over it. (please note that most of the training must be actual training. and should mainly focus on one thing, like naruto did when he trained with his bunshin)
*Note 2: You can use this method of training but due to what it does after using it you have to wait a certain limit of time to train again. You can only use this method 2 times per every 2 weeks.
*Note 3: Tajuu Kage Bunshin no jutsu can be used for the other training levels as well giving same effect and waiting period.
I/N: EACH CLONE MUST HAVE AT LEAST 1 CHAKRA AND STAMINA TO USE THESE TRAINING STYLE!
I/N: THIS DOES NOT HELP YOU INCREASE BIJUU OR CLANS THANK YOU!
Kage Bunshin No Jutsu Chart Training with 5 Kage Bunshin- Allows the user to use only to 5 max bunshin to train with. Effect: Decrease Word count by x12.5% Gains: Max Stat Gain +25% Cost: Cannot Rp or Train for 30 Minutes.
Training with 10 Kage Bunshin- Allows the user to use only 10 max bunshin to train with. Effect: Decrease Line count by x25% Gains: Max Gain 50% Cost: Cannot Rp or Train for 1 hr
Training with 15 Kage Bunshin- Allows the user to use only 15 max bunshin to train with. Effect: Decrease Line count by x37.5% Gains: Max Gain +75% Cost: Cannot Rp or Train for 1 hr 30 mins
Training with 20 Kage Bunshin- Allows the user to use only 20 max bunshin to train with. Effect: Decrease Line count by x50% Gains: Max Gain +100% Cost: Cannot Rp or Train for 2 hrs
Training with Tajuu Kage Bunshin- Allows the user to use only 100 max bunshin to train with. *Note: You must have over 1000 Chakra to use this method. (for each clone) (This method can only be done 2 times in a lifespan) Effect: Decrease Line count by x75% Gains: Max Gain +125 % Cost: Cannot Rp or Train for 16 hrs
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