Naruto Fainaru Mesame Rebirth
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Naruto Fainaru Mesame Rebirth
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We're back if you know about NFM then you know we are about a What If series of Naruto with a twist. Well new location and now a new storyline which seems rather interesting to me. So let's see how things go for us all now come on in and enjoy the RP!
 
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Ultimate Z
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PostSubject: Sites Pros and Specs   Sites Pros and Specs EmptyTue Aug 03, 2010 5:26 am

Here's just a list of what may be coming...

Professions
- Samurai
- Archer
- Guardian [Protector]
- Sensai [Teacher]

Spec
- Dark Chakra User
- Dual Type
- Monk / Priest / Priestess
- Team Leader
- Kekkei Genkai Mastery


Styles
- QuickSilver
- Kaimai Slayer
- Royal Guardian
- Hikari Swordmaster
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptyTue Aug 03, 2010 7:02 am

O.o
These actually look interesting...
and excite me o.o
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptyTue Aug 03, 2010 7:11 pm

I concur, these actually look like some pretty good ideas aye man. Can't wait to see them unfold.
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptyThu Aug 05, 2010 7:37 pm

Samurai
Intro -
Samurai's are a different then shinobi. As they are trained to use their chakra with their chakra based weapons. This allows them to increase damage with the flow of chakra by creating a new and powerful weapon out of it. They are full of honor and must be respected because of it. The samurais are known to be found in Iron Country. But a few have become loners and wondered the country sides for a while.

Example Characters:
- Iron Country Samurais

Out Look -

Positive
- Able to use Kenjutsu
- Able to use Iron Style
- Can give Weapons Custom Element Effect

Negative
- Cannot learn Iron Strike if born outside of Iron Country

-> Style <-
Tetsubun Sensu - Iron Style
Using a combo of both offense and defensive moves the user is able to stand their ground without having their guard being left open. However the style takes a recoil after a use of the Iron Forbidden Technique.
Effect: Strength and Defense increase by 10%
Effect: Iron Strike does 15% damage back to User
Requirement: Must be born in Iron country
TP: 150 TP (if born outside of Iron Country)

>-Profession Abilities
---> Fore -Sight
Allowing you to be able to read your opponent's movements comes in hand when it's a matter between life and death. With this ability your able to see that move come at you but you must harness the ability to do so.
Effect: Evasion results +4%
Requirement: Must have had a Sword Fight (No other Weapons used nor Nin,Gen or Taijutsu)
(CANNOT BE A SPAR)

---> "A Samurai's Honor!"
Knowing the honor of a samurai is what makes them so great and understood in life. They will basically fight for anyone that shares their honor with them. This is what ties them to someone or their clan. With this a samurai's battle is never over until they can no longer move.
Effect: Stats +5% (Includes Health,Stamina and Chakra)
Requirement: Fore-Sight, Must have learned two Kenjutsu Styles

---> Rank - Shogun
You've been known for your hard work and have made it pass the levels of a Samurai. Obtaining this rank is what you've been waiting for and honored to obtain. With this you'll graduate and travel the world with your knowledge of styles.
Effect: Stats +10% (Permanent)
Requirements: Must have had 10 Wins, All Wins must have been with a Sword victory.

(TEST RUN STILL MAY CHANGE)
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptySat Aug 07, 2010 9:59 pm

Archer
Intro -
An archer is one that can use Long Ranged weapons. Such as long and short bows. However they aren't given enough credit for their abilities because of this. They only follow simple weaposn to their likings. Because of the long range they have horrible strength for taijutsu skills. So close range combat is going to be hard for this profession.

Example Characters:
- Archers in Naruto Shippuden Movie 1

Out Look -

Positive
- Able to shot up to 4 arrows at once.
- Able to carry up 3 bows.
- Share some abilities of Tool Profession.

Negative
- Can run out of arrows
- Somethings may not allow Long Range
- Horrible at Learning Taijutsu and Close Range

- Abilities -
---> Sharp Shooter
Like Sharp Eye this allows one to be able to shot an arrow at incredible speeds as it makes contact with it's target. The oppnent can be either blown backwards or have the arrow quickly hit their organs. The Archer will never miss a target with this so it's said.
Effect: Arrow Dmg +8%
Requirement: Wielding lvl 2, Reaction lvl 3
TP Cost: 45

---> Multi Arrow Shot
This allows the user to palce up to a max of four arrows onto their bow and release them quickly never missing the mark as it stated as well. With this the damage is sure to cause great changes then anything.
Effect: Able to load 4 arrows in your bow.
Requirement: Wielding Level 3
TP Cost: 50

---> Penetrating Arrow (Holy Arrow)
Having control over ones chakra allow the archer to be able to use a stronger arrow. That is able to even go through the hardest armor. With this arrow the user focuses an X amount of chakra into the arrow and releases it having a wave follow behind it and it makes contact. It's said that it will cause a huge shock through the opponent after contact.
Effect: X amount Chakra + Arrow Dmg = New Dmg
Requirement: Wielding Max, Chakra Control lvl 6
TP Cost: 100
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptySat Aug 07, 2010 11:04 pm

Guardian
Intro -
This profession was for those that became monks and wished to protect their village as a secret organization. However you'll become known in the Bingo Book because of your skills. With you obtaining these skills. You'll be able to show the world that you mean to protect those and nobody can get pass you no matter what.

Example Characters:
- None

+ Gaining This
>- Must be a Monk
>- Must be a Chuunin

Out Look:

Positive:
- Obtain Improved Guardian Skill

Negative:
- Become Added into the Bingo Book

- Knowledge Skill -
---> Protectors Heart knowledge Skill
Unlike burning heart this allows the use powers of a great protector. The skills obtain allows one to push themselves to the limit but only for a limit of time. If the user is able to react quick enough then this skill will always be their to save your life in a die heart moment.
Effect: +10% Defense, Strength, Speed
Limit: 4 Posts
TP Cost: 250

- Abilities -
---> Protector's Heart
Pulling everything from their strength within them the attacks they the perform will do not only hard damage but leave marks that make them wish they never got into a fight with you.
Effect: Damage +40%
TP Cost: 200 TP

---> Ultimate Defense Jutsu
This is the sibling of the monk's secret skill that is the ultimate offensive move. But a little different as the move can be used while moving. But this cuts the user's actions by half to allow them to take up to at least 200 dmg.
Effect: Actions Cut in Half, Blocks up 200 Dmg
TP Cost: 500 TP
Requirements: Must have Obtained Raigou Senjusatsu - Amida Buddha's Welcoming One Thousand Arms of Death Special Skill
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptySun Aug 08, 2010 12:12 am

Sensai (Teacher)
Intro -
This is what helps those that are lower classes or ranks or even helps out with those that would love to learn. A Sensai is someone that is suppose to be looked up ats a hero and able to obtain vase knowledge of things. With this a Sensai can be obtain as a job anytime if the user chooses. There are great skills and abilities for the Sensai to obtain and teach even his Students.

Example Characters:
- Jiraya (Best Known)
- Orochimaru (Best Known)
- Tsunade (Best Known)
- Kakashi (Best Known)
- Minato Namikaze (Best Known)
- Third Hokage (Best Known)
- All Jounin and Kage ranks truly.

+ Gaining This
- Must be at least Chuunin
- Must have at least one Student [RP]

Out Look:

Positive:
- Able to decrease the word count for teaching Jutsus.
- Able to obtain Special Skills and Knowledge
- Able to take up the offer of Students Nindou

Negative:
- Can be killed by your Student
- Sometimes Student Never turn out going down the right path.

-> Profession Abilities

---> Teacher and Student Secret Battle
Allowing the teacher and Student to be able to train together is one thing. But in order for this to happen the Teacher must believe that the student is worthy enough to even begin training. Having a battle is what allows each other to communicate through their fists. If you don't have this then you don't have the rights to train with the person.
Effect: Training Gains +25%
Requirement: Only works if you train someone two ranks lower then you..
Restrictions: Limited 2 per life time (Spar only not battles)

---> Teachings
This allows the Student and Teacher to teach one another jutsus without having anything or anyone to learn from them or steal the secrets of the jutsus. So now you'll be able to reduce the training with simple tricks.
Effect: Reduces Teaching Jutsus word count by 25%

---> Special Adventures <---

----> 3 Year Training <----
You leave your country with your student that is a Genin or Chuunin rank. To train them for three years. However you've returned back to the same village and feel stronger. You've learned new things and jutsus. This will be placed under the Adventure section as you training. What ever your posts is. The rules are set at the bottom as well.
Effect: Each Post +10% to training Gains, Character ages by 3 years
Restriction:
Sensai Must be [Jounin, Sannin or Kage]
Student Must be [ Genin or Chuunin]
Restriction II:
- Posts limited to 30
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptySun Aug 08, 2010 6:47 pm

Dark Chakra User
Intro -
In legend most of mankind are taken over by greed and hatred which in responds created chakra that caused or gave the user great strength but only with certain Dark backs. This will show you the abilities and powers that you'll obtain once you've reached this power.

{Requirement}
- Must be a Chuunin at least
- Must have completed Curse of Hatred.
- Must be Evil
- Spots (0/2)

Out Look:

Positive:
- Gain New Powers
- Cannot Truly be killed

Negative:
- Have Powerful After Affects
- After uses or running out character ages certain number of years.
- Limited Spec

- Abilities -

---> "Awaken of Dark Chakra"
The Dark chakra has finally awoken within you. But once you've awaken this chakra it takes over your mind and slowly causes your jutsus to be taken over as well. Giving off a dark mist like aura.
Effect: Chakra becomes Dark Chakra
Effect 2: +10% to Dark Chakra
Requirement: Must be Evil, Must have completed Curse of Hatred, Must have Reibi's Blood

---> Dark Chakra Awakens - Yang Element
The Dark Chakra within someone is so strong that it has been know to affect several jutsus but also known to awaken a powerful Dark Element. the Dark Chakra awakens the Yang Element. This allows jutsus of darkness to be created.
Effect: Adds Yang Element
Restrictions: Once obtain cannot gain Yin Element.

{more to come after Research but basically this is Dark Chakra Users. Sasuke and the man known as Shinno. It believed that Enton is the dark chakra element of Katon in my books. Because of having the hatred of having his brother be turned against his family.}
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptyMon Aug 09, 2010 11:21 pm

Dual Type
Intro -
As those that know what a Type is on the site. Well i've taken the interest into announcing the release of Dual Type which takes the form of a normal single type and fuses it with another becoming something new. However in order to gain this ability or Spec one must train with someone of the other type to understand the difference within their types. But when you've obtain the new type their will be advantages and disadvantages. So be sure you are aware of them before running of and doing this. Cause once you've fused with one you cannot change your mind and it's stuck on you.

{Requirements}
- Must train with the other Type you wish to learn.
- Must be Genin at least

Example Characters:
- None

Out Look:

Positive:
- Increases the chances of learning newer jutsus
- Gives a wider range of new techniques

Negative:
- Cannot switch types they are Permanent.

- Fused Abilities -
--( Ninjutsu Type Section )--
----> Nin + Gen Type <---
If you are choosing to have a fusion with the Ninjutsu and Genjutsu Type then it's best be noted that you'll have greater understand and become not even a novice to either section however in doing this the user can only can a good and bad from this as well.
Advantages:
+ Ninjutsu Training
+ Bind Weakening or "I see through your trick
+ Genjutsu and Ninjutsu word count decreases by -15%
+ Can Learn A ranked Ninjutsu (Excluding Clan Jutsus)
+ Can Learn B Ranked Genjutsu (Excluding Clan Jutsus)

Disadvantages:
- Taijutsu Word count increases by +30%
- Cannot gain Body Cast
- Cannot gain Chou Ninjutsu
- Cannot learn beyond C ranked Taijutsu

----> Nin + Tai Type <----
If you are choosing to have a fusion with the Ninjutsu and Taijutsu Type then it's best be noted that you'll have a greater understanding. Of hand to hand combat and use of ninjutsus as well. This will show you what is good and bad about having this type.
Advantages:
+ Ninjutsu Training
+ Explosion of Youth or Great Warm Up
+ Can Learn B ranked Ninjutsu (Excluding Clan Jutsus)
+ Can Learn B ranked Taijutsu (Excluding Clan Jutsus)
+ Ninjutsu and Taijutsu word count decrease by -15%

Disadvantages:
- Genjutsu Word Count Increases by +30%
- Cannot gain Gate Kai Weaken
- Cannot gain Chou Ninjutsu
- Cannot learn beyond C ranked Genjutsu

-- ( Genjutsu Section ) --
----> Gen + Nin Type <----
Same as Nin + Gen Type

----> Gen + Tai <----
If you are choosing to have a fusion with the Genjutsu and Taijutsu Type then it's best be noted that you'll have a greater understanding. Of hand to hand combat and use of illusions as well. This will show you what is good and bad about having this type.
Advantage:
+ Bind Weakening or "I see through your trick"
+ Explosion of Youth or Great Warm Up
+ Genjutsu and Taijutsu word count decreases by -15%
+ Can Learn B Ranked Genjutsu (Excluding Clan Jutsus)
+ Can Learn A Ranked Taijutsu (Excluding Clan Jutsus)

Disadvantage:
- Ninjutsu Word Count Increases by +30%
- Cannot gain Gate Kai Weaken
- Cannot gain Chou Ninjutsu
- Cannot learn beyond C ranked Ninjutsu

--( Taijutsu Section )--

LOOK AT NIN AND GEN SECTIONS
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptyTue Aug 10, 2010 9:03 am

Team Leader
Intro-
A team laeader is someone that is in charge of your team of Genin or your team of Chuunin or Jounin. But it can be either or with this system. As well as you can be the Team Leader of an Organization Type Team. This helps with a lot of things though as giving orders are important so are special abilities that can be shared among one another.

{Requirement}
- Must be the creator of a Team/Organization
- Must contain 3 or more Members.

Out Look -

Positive:
- Gain Shared Abilities
- Able to help teammates when together

Negative:
- Sync plays a large part in this Spec.
- Abilities are gained by Sync Range

- Abilities -
---> Team Reaction Boost
As you all know that reaction plays a large part within the site to dodge or take hits. Well as a team it's now a lot easier. Whom ever has the highest ability of reaction without it being a roll will be whom you pass your increase by. So for example, if you have a Hyuuga on your team and they use the Byakugan and everyone else is based off of levels. Well before anyone rolls the the evading dice. The Hyuuga member up's his team mates reaction Roll by +8% because of his 360 degree vision. He/she can alert the team and be on guard so when they roll they gain the increase.
Effect: Increase Nearby Teammates Reaction by Kekkei Genkai or clan Ability
Requirements: Everyone must have at least 30% Sync with the teammate
Restrictions:
- Does not work with Uchiha Users (Sharingan works for individual)
- Clan/Kekkei Genkai Member MUST HAVE A DOUJUTSU OR ABILITY THAT GIVES THEM FULL FIELD RANGE!

---> Team Retreat
During a Death Match everyone is in danger no matter whom you are. Well as a Team it makes it easier for an escape. Well having your team mates near by will help in the end as well. If one of the teammates has a smoke bomb then the teammates nearby get the full effect of it as well.
Effect: Helps everyone save up items
Requirement: Must have been in a Death Match once with a Member's help of escape

---> Team Bravery
As leader you talk to your team and keep them up to date and help them improve on their skills so they can fight and be able to be stronger then anything. Giving a brave speech will always help boost up the members strength and abilities in life and give hope of fighting for their goals.
Effect: Nearby Members gain +10% to Stats (Excluding Chakra, Stamina and Health)
Requirement: Must be 50% sync with Nearby Members
Restrictions:
- Lasts for 4 posts
- Can only be used once per battle

---> Team Take - Down
As you improve your skills so do your members. Now with this ability you've been able to focus and come up with a great plan that helps your members take down a powerful foe that seems to be causing a lot of damage. As you tell the plan to the member each of them get a special increase to get the plan set in motion.
Effect: Member get Gains based off the name given to the Leader.
Requirements: Must have 100% Sync with Members
Restriction:
- Can only be used 2 times in a battle
- Effect last for 3 posts.

Member Plan Names and effects:
(Can only have one name per member.)
(Max of two members with same name.)
(Team Leader gets two names but can only use one effect depending on plan)

Nin/Tai Striker: Strength and Speed + 10%
Protector: Defense +10%
Heavy Hitter: Melee w/o Dmg & Taijutsu Dmg +10%
Psych: Evading Results +15%
Binder: Binding Results +10%
Savior: Medical/Healing Jutsu effect increase by +10%
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptyThu Aug 19, 2010 7:40 pm

Styles
*These styles are only test so they are only limited to having two on your character if they are abused in anyway the styles will then be placed as One per member.*
*Techniques are or will be found at the Kenjutsu Section of the site.*


- QuickSilver
Consider this being closer to god as you've unlocked the abilities to be able to slow down time. With this style you not only slow time around you but speed up your ability as well. However using this style causes you to gain a massive strain on Chakra and Stamina. Because of this style it requires the user to have the ability to control Time/Space like abilities.
Drawback: CD | SD increase Time/Space Jutsu increase by 15%
Unlocks: QuickSilver Techniques
Requirement: Time/Space Element

- Kaimai Slayer
Unlike it's cousin style, Quicksilver, this is a mixture of short distance Teleporting moves. It allows the user to teleport to dodge attacks or come behind their opponent's easier. However the use of this style unlocks the dark slayer's Kenjutsu moves.
Effect: Yamijutsu +5% dmg, Kaimai Kenjutsu +2% dmg
Drawback: CD & SD: +10% for usage of Kenjutsus & Yamijutsu
Requirement: Must only use Katana / Nodachi type weapon.
Requirement: Must carry only one weapon
Unlocks: Kaimai Slayer Techniques

- Royal Guardian
Known as a loyal but powerful defensive/Offensive style. It allows the user to create a shield of chakra in the front of them from fore head to waist. It takes the color of whatever the user's chakra is. The style is known for two type of moves a defensive and Offensive. Taking in damage that was done to the user while in a blocking form. Allows the user to convert the damage to chakra or dmg for an powerful move that releases all the damage back at their opponent when need be.
Effect: Damage from jutsus/melee decrease -15%
Effect: Converts 8% (Either Chakra or Release Technique)
Drawbacks: Stamina Drain Increased by 10% for Release Technique
Unlocks: Release Technique, Ultimate Technique

- Hikari Swordmaster
The counter part of the Kaimai Slayer, unlike it's counter part the style is able to use greater abilities with your weapons. Instead of having the Limit of 5 or so blades on you the user is able to carry a max of 7 total no matter what the pack stats. In able to use this style you must have 7 of the same kind of blade. Once you've unlocked this style it's all open roads for you.
Effect: Damage of all 7 weapons are added together and divided by 7.
Effect: Counts as 1 action for all blades
Drawback: Strains the body causing Stamina to be drained by 25% of the damage given.
Unlocks: Hikari Sword Master Techniques


Last edited by Ultimate Z on Sat Aug 28, 2010 11:30 am; edited 1 time in total
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptySat Aug 28, 2010 9:46 am

THESE WILL BE OPEN TO THE PUBLIC AFTER HAVING BEEN LOOKED OVER BY XERO AND NYTH THANK YOU.
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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptyMon Aug 30, 2010 10:59 pm

Love the ideas man, all ok by me
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NeptusXero


Posts : 186
Join date : 2010-07-04
Age : 38

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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptyTue Aug 31, 2010 2:56 am

They look solid to me, lets give em a whirl.
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Ultimate Z
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Ultimate Z


Posts : 858
Join date : 2010-07-02
Age : 34
Location : United States, Missouri

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PostSubject: Re: Sites Pros and Specs   Sites Pros and Specs EmptyWed Sep 01, 2010 9:32 pm

Understood the New Styles and Pros will be added starting tonight so everyone be ready to see what happens next!
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https://nfmr.rpg-board.net
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